Robbie18 nectar2.5 s cooldown
A ring of razor feathers in your spray colour.
- Per rank: +4 feathers, +25% damage (up to rank 5)
- Homing Plumes (mutation, rank 3): Feathers seek out pests.
- Twin Storm (mutation, rank 3): A second ring of feathers follows a moment later.
Robbie30 nectar7.0 s cooldown
A petal shockwave that damages and hurls pests away.
- Per rank: +0.5 m radius, +30% damage (up to rank 5)
- Frost Nova (mutation, rank 3): The shockwave also freezes pests in place for 1.5 s.
- Pollen Nova (mutation, rank 3): Every pest hit spills pollen and gives back 2 nectar.
Robbie25 nectar9.0 s cooldown
Brambles at the cursor slow and shred pests for 5 s.
- Per rank: +25% damage, bigger patch (up to rank 5)
- Wild Briar (mutation, rank 3): The thorn patch is half again as wide.
- Venom Thorns (mutation, rank 3): Pests in the thorns are poisoned and keep taking damage.
Robbie40 nectar16.0 s cooldown
A brass sprinkler at the cursor that shoots pests on its own.
- Per rank: +2 s, faster, +25% damage (up to rank 5)
- Twin Totems (mutation, rank 3): Plants two sprinkler totems side by side.
- Pressure Head (mutation, rank 3): The totem fires 65% faster.
Robbie35 nectar20.0 s cooldown
+50% fire rate and speed, heals you while it lasts.
- Per rank: +1 s, stronger heal (up to rank 5)
- Garden Anthem (mutation, rank 3): While you sing, the flower grows 50% faster.
- Battle Hymn (mutation, rank 3): While you sing, +25% critical chance.
Bristle16 nectar2.2 s cooldown
Three fans of quills in your spray colour.
- Per rank: +2 quills per fan, +25% damage (up to rank 5)
- Seeking Quills (mutation, rank 3): Quills home in on pests.
- Barbed Quills (mutation, rank 3): Quills pierce through two pests.
Bristle22 nectar5.0 s cooldown
Curl up and roll through pests, hurling them aside. Invulnerable while rolling.
- Per rank: +25% damage, longer roll (up to rank 5)
- Boulder Roll (mutation, rank 3): A wider roll that hits 80% harder.
- Spiny Wake (mutation, rank 3): The roll leaves a trail of thorns.
Bristle28 nectar10.0 s cooldown
A wall of thorns at the cursor that pests can barely cross.
- Per rank: +1 m wider, +25% damage (up to rank 5)
- Great Hedge (mutation, rank 3): The wall is 60% longer.
- Grasping Bramble (mutation, rank 3): Pests that touch the wall are held fast for 1.5 s.
Bristle30 nectar16.0 s cooldown
For 4 s take 70% less damage, heal, and prick every attacker.
- Per rank: +0.5 s, stronger heal (up to rank 5)
- Spike Burst (mutation, rank 3): When the curl ends, 18 quills burst out in a ring.
- Iron Hide (mutation, rank 3): The curl lasts 2 s longer and heals twice as fast.
Bristle35 nectar12.0 s cooldown
Stomp: after a moment every pest nearby is hurt and stunned.
- Per rank: +0.5 m radius, +30% damage (up to rank 5)
- Aftershock (mutation, rank 3): A second quake strikes a moment later.
- Fissure (mutation, rank 3): 40% wider, and pests stay stunned longer.
Hop15 nectar2.5 s cooldown
Lazy homing bubbles that trap pests for 2 s.
- Per rank: +1 bubble, +25% damage (up to rank 5)
- Big Bubbles (mutation, rank 3): Bubbles are bigger and hold pests for 4 s.
- Froth (mutation, rank 3): Twice as many bubbles.
Hop20 nectar5.0 s cooldown
Leap to the cursor and splash down on the pests there.
- Per rank: +25% damage, bigger splash (up to rank 5)
- Lily Pad (mutation, rank 3): Landing leaves a pad that heals you while you stand on it.
- Echo Splash (mutation, rank 3): A second splash hits the same spot half a second later.
Hop18 nectar6.0 s cooldown
Lash out: hit the first pest and yank it in, and slurp up all nearby pollen.
- Per rank: +30% damage, longer reach (up to rank 5)
- Long Tongue (mutation, rank 3): 60% longer reach.
- Glutton (mutation, rank 3): Every pest you snatch heals you for 6% of your life.
Hop32 nectar12.0 s cooldown
A rain cloud at the cursor slows and soaks pests; a flower under it grows faster.
- Per rank: +1 s, +25% damage (up to rank 5)
- Thunderhead (mutation, rank 3): Lightning strikes pests under the cloud for heavy damage.
- Monsoon (mutation, rank 3): The cloud is 60% wider.
Hop35 nectar20.0 s cooldown
Three singing notes orbit you and shoot pests; +25% crit.
- Per rank: +1 note, +1 s (up to rank 5)
- Choir (mutation, rank 3): Three more notes join the chorus.
- Crescendo (mutation, rank 3): When the song ends every note bursts over nearby pests.