Root Garden

The talent board of every gardener.

The Root Garden

Talents grow from the gardener outward, branch by branch.

Respec

How the board works

  • 30 talent points (one per Hero Rank up to 30); the board has more talents than points, so every build chooses.
  • Costs: minor 1, notable 2, keystone 4 points. Notables and keystones trade a strength for a weakness.
  • Free respec between runs, frozen during a run. Tutor talents only change which spell cards come up first.

Spray

RESERVOIR

Reservoir

Minor1 point

+15% spray capacity

  • Grows from the root.
LONG REACH

Long Reach

Minor1 point

+20% pickup range

  • Grows from Reservoir.
PUMP TEMPO

Pump Tempo

Minor1 point

+4% fire rate

  • Grows from Fine Pressure.
DEEP TANK

Deep Tank

Minor1 point

+15% spray capacity

  • Grows from Long Reach.
KEEN EYE

Keen Eye

Minor1 point

+3% critical chance

  • Grows from Pump Tempo, Deep Tank.
CROWD SHEPHERD

Crowd Shepherd

Notable2 points

Hits slow pests by 12%, -10% spray capacity

  • Grows from Reservoir.
Tutor

Tutor

Notable2 points

The gardener's spell below is offered first whenever a spell card comes up.

Feather StormQuill VolleyBubble Stream
  • Robbie: Feather Storm
  • Bristle: Quill Volley
  • Hop: Bubble Stream
  • Grows from Long Reach.
TRIGGER RESERVE

Trigger Reserve

Notable2 points

+25% spray capacity, -6% fire rate

  • Grows from Pump Tempo.
SOFTENING JETS

Softening Jets

Notable2 points

Coats last 25% longer, -6% damage

  • Grows from Deep Tank.
LINE DRILLER

Line Driller

Keystone4 points

+1 pierce, -12% damage

  • Grows from Fine Pressure.
  • Opens at Hero Rank 5; one keystone at a time.
FANNING TAIL

Fanning Tail

Keystone4 points

+1 projectile, -40% damage, -10% fire rate

  • Grows from Keen Eye.
  • Opens at Hero Rank 5; one keystone at a time.

Reactions

WET COAT

Wet Coat

Minor1 point

Coats last 20% longer

  • Grows from the root.
  • Needs the spray reactions unlocked.
WIDER MIX

Wider Mix

Minor1 point

Reactions reach 10% wider

  • Grows from Wet Coat.
  • Needs the spray reactions unlocked.
STRONG SOLVENT

Strong Solvent

Minor1 point

Reactions deal 8% more

  • Grows from Wet Coat.
  • Needs the spray reactions unlocked.
LASTING PIGMENT

Lasting Pigment

Minor1 point

Coats last 15% longer

  • Grows from Wider Mix.
  • Needs the spray reactions unlocked.
MIXING RESERVE

Mixing Reserve

Minor1 point

+10% spray capacity

  • Grows from Strong Solvent.
  • Needs the spray reactions unlocked.
CLEAN PLUMAGE

Clean Plumage

Minor1 point

Hexes and poison last 20% shorter

  • Grows from Lasting Pigment, Mixing Reserve.
  • Needs the spray reactions unlocked.
COAT CAPACITY

Coat Capacity

Notable2 points

Coats last 30% longer, -10% spray capacity

  • Grows from Wet Coat.
  • Needs the spray reactions unlocked.
CONTROLLED BLOOM

Controlled Bloom

Notable2 points

Reactions reach 25% wider, Reactions deal -10% more

  • Grows from Wider Mix.
  • Needs the spray reactions unlocked.
BLEND DISCIPLINE

Blend Discipline

Notable2 points

Reactions deal 20% more, -8% fire rate

  • Grows from Strong Solvent.
  • Needs the spray reactions unlocked.
STABLE MIXTURE

Stable Mixture

Notable2 points

Coats last 35% longer, Reactions reach -10% wider

  • Grows from Lasting Pigment.
  • Needs the spray reactions unlocked.
CATALYST

Catalyst

Keystone4 points

Reactions deal 20% more, -10% damage, -10% spell damage

  • Grows from Wet Coat.
  • Opens at Hero Rank 5; one keystone at a time.
  • Needs the spray reactions unlocked.
FLASH MIXER

Flash Mixer

Keystone4 points

Reactions reach 30% wider, Coats last -25% longer

  • Grows from Clean Plumage.
  • Opens at Hero Rank 5; one keystone at a time.
  • Needs the spray reactions unlocked.

Spells

NECTAR POCKET

Nectar Pocket

Minor1 point

+1 nectar per kill

  • Grows from the root.
READY CHORUS

Ready Chorus

Minor1 point

4% faster spell cooldowns

  • Grows from Nectar Pocket.
NECTAR VESSEL

Nectar Vessel

Minor1 point

+15 max nectar

  • Grows from Ready Chorus.
CLEAR HEAD

Clear Head

Minor1 point

Hexes and poison last 20% shorter

  • Grows from Practiced Voice.
WANDERING VOICE

Wandering Voice

Minor1 point

+3% move speed

  • Grows from Nectar Vessel, Clear Head.
Tutor

Tutor

Notable2 points

The gardener's spell below is offered first whenever a spell card comes up.

Bloom NovaHedge RollLily Leap
  • Robbie: Bloom Nova
  • Bristle: Hedge Roll
  • Hop: Lily Leap
  • Grows from Nectar Pocket.
Tutor

Tutor

Notable2 points

The gardener's spell below is offered first whenever a spell card comes up.

Thorn PatchBramble WallSnatch Tongue
  • Robbie: Thorn Patch
  • Bristle: Bramble Wall
  • Hop: Snatch Tongue
  • Grows from Ready Chorus.
Tutor

Tutor

Notable2 points

The gardener's spell below is offered first whenever a spell card comes up.

Robin's SongBurrow QuakeFrog Chorus
  • Robbie: Robin's Song
  • Bristle: Burrow Quake
  • Hop: Frog Chorus
  • Grows from Practiced Voice.
SPELL RESERVES

Spell Reserves

Notable2 points

+2 nectar per kill, -10% spray capacity

  • Grows from Nectar Vessel.
SPELLWEAVER

Spellweaver

Keystone4 points

+15% spell damage, -10% fire rate, -10% spray capacity

  • Grows from Nectar Pocket.
  • Opens at Hero Rank 5; one keystone at a time.
CONCENTRATED VERSE

Concentrated Verse

Keystone4 points

+25% spell damage, -15% faster spell cooldowns

  • Grows from Wandering Voice.
  • Opens at Hero Rank 5; one keystone at a time.

Bloom

SHELTER

Shelter

Minor1 point

4% less damage taken

  • Grows from Sturdy Perch.
FLOWER ROOF

Flower Roof

Minor1 point

The flower takes 5% less damage

  • Grows from Sturdy Perch.
FORAGER

Forager

Minor1 point

+15% pickup range

  • Grows from Shelter.
CAREFUL HANDS

Careful Hands

Minor1 point

Flasks heal 15% more

  • Grows from Flower Roof.
TENDED ROOTS

Tended Roots

Minor1 point

The flower grows 4% faster

  • Grows from Forager, Careful Hands.
BED KEEPER

Bed Keeper

Notable2 points

The flower takes 5% less damage, Kills heal the flower by 0.5

  • Grows from Sturdy Perch.
Tutor

Tutor

Notable2 points

The gardener's spell below is offered first whenever a spell card comes up.

Sprinkler TotemSpiny CurlRain Dance
  • Robbie: Sprinkler Totem
  • Bristle: Spiny Curl
  • Hop: Rain Dance
  • Grows from Flower Roof.
SAFE FOOTING

Safe Footing

Notable2 points

10% faster dash

  • Grows from Shelter.
GARDENER'S TRADE

Gardener's Trade

Notable2 points

The flower takes 12% less damage, -10% spray capacity

  • Grows from Careful Hands.
LIVING FORTRESS

Living Fortress

Keystone4 points

Garden structures deal 40% more damage, -10% move speed

  • Grows from Sturdy Perch.
  • Opens at Hero Rank 5; one keystone at a time.
HASTY BLOOM

Hasty Bloom

Keystone4 points

The flower grows 15% faster, The flower takes -15% less damage

  • Grows from Tended Roots.
  • Opens at Hero Rank 5; one keystone at a time.